Community Forums > Voobly General > Announcements > New CBA Hero now supports HD / DE civs

New CBA Hero now supports HD / DE civs

 +[MM]jason


Ingreso: 13 de junio de 2013
Mensajes:502
Editado Ayer, 11:57 por +[MM]jason
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Introducing the new Community patch civilisations:

41.gif Bengalis
ratha.png Ratha: Cavalry unit that can switch between melee and ranged attacks.


27.gif Berbers
camel%20archer.png Camel Archer: Mounted archer with attack bonus against mounted archers.


39.gif Bohemians
hussite.png Hussite Wagon: Tanky siege unit that can protect rear units.


34.gif Bulgarians
konnik.png Konnik: Cavalry that keeps on fighting as a dismounted infantry when killed.


36.gif Burgundians
coustillier.png Coustillier: Cavalry unit that can charge its attack over time.


30.gif Burmese
arambai.png Arambai: Ranged cavalry with powerful but inaccurate attack.


32.gif Cumans
kipchak.png Kipchak: Multi-shot cavalry archer.


40.gif Dravidians
urumi.png Urumi Swordsman: Infantry that can charge its attack to cause extra attack with area of effect.


25.gif Ethiopians
shotel.png Shotel Warrior: Infantry with high attack but low armor and hit points.


42.gif Gurjaras
chakram.png Chakram Thrower: Light infantry with a ranged melee attack and pass-through damage.


20.gif Hindustanis
ghulam.png Ghulam: Archer-resistant infantry unit that thrusts its spear through multiple targets.


21.gif Incas
kamayuk.png Kamayuk: Infantry wielding a long spear that allows attacking at range and attack bonus against cavalry.


19.gif Italians
genoese.png Genoese Crossbowman: Archer with an attack bonus against cavalry.


28.gif Khmer
ballista.png Ballista Elephant: Heavy cavalry siege unit.


33.gif Lithuanians
leitis.png Leitis: Cavalry whose attack ignores unit's armor.


22.gif Magyars
magyar.png Magyar Huszar: Light cavalry with an attack bonus against siege weapons.


29.gif Malay
karambit.png Karambit Warrior: Fast infranty unit.


26.gif Malians
gbeto.png Gbeto: Light infantry with powerful ranged attack.


38.gif Poles
obuch.png Obuch: Infantry whose attack is increased vs the opponents armor.


24.gif Portuguese
organ.png Organ Gun: Gunpowder siege unit.


37.gif Sicilians
serjeant.png Serjeant: Infantry unit that can also build Donjons.


23.gif Slavs
boyar.png Boyar: Heavily armored cavalry, resistant to melee attack.


35.gif Tatars
keshik.png Keshik: Quick cavalry unit.


31.gif Vietnamese
rattan.png Rattan Archer: Foot archer with high pierce armor.


settinfs.png
Adjuntos:
=V= CBA Hero AC V33.scx (tamaño: 72.86 KB)
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 +chris@voobly

Voobly Team


Ingreso: 3 de octubre de 2007
Mensajes:16218
Escrito 9 de junio de 2023 - 15:22
What about the changes that have been made in CBA Hero v18?
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 +[MM]jason


Ingreso: 13 de junio de 2013
Mensajes:502
Editado 9 de junio de 2023 - 15:39 por +[MM]jason
Well, those changes didn’t really have a consensus like we usually do.
But yes I can add them if its nessecary.
I think we best use the DE balance as the base as the new civs change things quiet a bit.
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 +chris@voobly

Voobly Team


Ingreso: 3 de octubre de 2007
Mensajes:16218
Escrito 9 de junio de 2023 - 15:43
I updated the map pack and rated the map. Let's see how it goes. :)
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 +mikael@voobly

Community Patch Developer


Ingreso: 19 de diciembre de 2016
Mensajes:620
Escrito 9 de junio de 2023 - 18:38
nice job, this work. with movable gather point this is crazy well done
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 +pablo@voobly

Community Patch Developer


Ingreso: 30 de noviembre de 2018
Mensajes:1906
Escrito 9 de junio de 2023 - 19:04
Great news!
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 +Altair_Ibn


Ingreso: 26 de julio de 2015
Mensajes:335
Escrito 11 de junio de 2023 - 03:56
Hi everyone!

The new cba hero map is not having success, they are still playing v18.

Unless they make it official, I doubt they'll play the new version..

It's just my opinion and what I see in the CS lobby.
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 +miko@voobly

VGaming Lead


Ingreso: 20 de enero de 2017
Mensajes:1625
Escrito 11 de junio de 2023 - 11:41
Hi Altair,

Thanks for sharing your experience. Could you help us promote it in the CS lobby? Once players become aware of the new version, they may be enticed to try it. Thanks. ;good
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 [RPG]alexhob123


Ingreso: 3 de noviembre de 2017
Mensajes:37
Escrito 11 de junio de 2023 - 20:12
is this hacked
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 +Altair_Ibn


Ingreso: 26 de julio de 2015
Mensajes:335
Escrito 11 de junio de 2023 - 23:14
Hi!

It's what I do when I play, but it still doesn't attract attention, nobody enters my room.
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 +Altair_Ibn


Ingreso: 26 de julio de 2015
Mensajes:335
Escrito 11 de junio de 2023 - 23:15
Why do you think that? answering your question no.
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 +[MM]jason


Ingreso: 13 de junio de 2013
Mensajes:502
Escrito 12 de junio de 2023 - 00:01
I suggest trying New Player Lobby for fun, people are more open minded there.
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 +Altair_Ibn


Ingreso: 26 de julio de 2015
Mensajes:335
Escrito 12 de junio de 2023 - 07:31
Hello, I come to inform about 2 errors that I have found while playing, I attach images and links of the games:

1st case: It is about the Gurjaras civilization, I don't know if that civ is like that or there is some error where when it makes the attack, it also hurts the allied units.

2nd case: When the game is long and the players reach Super Genghis Khan, units stop spawning. Any player that reaches 2,000 deaths, the spawn stops working. It is an error that perhaps should be fixed:
https://www.voobly.com/match/view/25838431/Match-Details
https://www.voobly.com/match/view/25838476

At the moment I have only found these two faults, I will inform you in the future if I find another one.

Thank you!
Adjuntos:
1.png (tamaño: 1.38 MB)
2.png (tamaño: 1.21 MB)
3.png (tamaño: 1.4 MB)

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 +pablo@voobly

Community Patch Developer


Ingreso: 30 de noviembre de 2018
Mensajes:1906
Escrito 12 de junio de 2023 - 08:45
Quote:
1st case: It is about the Gurjaras civilization, I don't know if that civ is like that or there is some error where when it makes the attack, it also hurts the allied units.
It shouldn't be but it doesn't seem to happen in normal games. What did you do to experience it?
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 +[MM]jason


Ingreso: 13 de junio de 2013
Mensajes:502
Escrito 12 de junio de 2023 - 09:32
I fixed the issue with the Super Khan and updated the scenario.


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